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Hall of fame hearthstone11/25/2023 ![]() Players who want to dive even deeper into the story can unlock additional chapters as they’re released for 700 gold each, or purchase the entire experience for $19.99. You’ll get to master the new systems and mechanics from the perspective of a mysterious (yet familiar) new Mage character. The first Solo Adventure in the Year of the Dragon launches about a month after the first expansion of the year, kicking off with a free chapter. Expect a more robust level of customization, including the ability to unlock multiple starting decks and Hero Powers per class, and a non-combat tavern encounter where you’ll have the opportunity to fine-tune your deck. We’ve received overwhelmingly positive feedback on our Dungeon Run-style missions, so you’ll be pleased to know that we’re using that as a framework for what’s coming this year. We’re taking a new approach to Solo Adventures in the Year of the Dragon, and the result is something bigger, deeper, and much more ambitious than anything we’ve ever done. The dust will be automatically awarded once you log-in after the Year of the Dragon begins. Just like last year, you will be able to keep your copies of these card once they move to the Hall of Fame, and you’ll also be granted the full Arcane Dust value for each card (up to the maximum number that can be used in a deck). Divine Favor is one of the most cost-effective draw spells in the game, so to better emphasize other classes’ strengths and to provide better control over the power level of future aggressive Paladin decks, we are moving Divine Favor to the Hall of Fame.Īs they were complementary to the Even-Odd mechanic that Baku and Genn introduced, Gloom Stag, Black Cat, Glitter Moth, and Murkspark Eel will also join the Hall of Fame. While we like Paladin’s identity as a minion-summoning and minion-buffing class with a fair amount of resource generation, card draw doesn’t also need to be one of the Paladin’s strengths. Over the past several years, we’ve seen a number of strong, aggressive Paladin decks. As a powerful Charge minion, Doomguard pushes against the Warlock class identity, so we are moving it into the Hall of Fame. To that end, we want to limit the amount of damage a Warlock can deal from their hand. ![]() While we like that minion combat is as much a part of the Warlock’s identity as destructive magic, we want to acknowledge and embrace the class’s weaknesses when they lose control of the board. ![]() DoomguardĪs masters of Demons, Warlocks have long been a powerful board-control class. Moving it into the Hall of Fame enforces the Druid’s weakness in removing large minions, maintaining its class identity. Naturalize effectively nullifies that weakness, giving Druids a powerful option in matchups where card advantage doesn’t matter. ![]() In the Year of the Dragonĭruids have always had excellent flexibility and a number of different tools when it comes to generating mana, cards, and minions, but have long struggled to remove their opponent’s large minions. We will also do our best to communicate with you ahead of our upcoming changes and give you a heads up that they’re coming whenever possible. We want to keep doing this as and when needed. After Rastakhan’s Rumble debuted, we released balance updates twice in two months, hopefully making for better and more interesting games for all of you. You’re always welcome to pull up a chair by the hearth and let us know what you think.Īs we move from the Year of the Raven to the Year of the Dragon, overall we want to be more flexible when it comes to making changes to the game that we think will lead to a better experience. This was in response to feedback from the community–we always take that to heart, so thank you for your passion and commitment to the game. We also made more Ranked ladder improvements, most recently to adjust Ranked Play and reduce the number of stars required to advance in many of the ranks. We added 25 additional ranks to help players learn the ropes of the game and improve matchmaking. One thing we did was refine the experience for new players just starting out in Hearthstone, with the goal of providing a better learning curve. Get ready to welcome the brand-new Hearthstone year–the Year of the Dragon! Hearthstone in the Year of the Ravenīefore we jump into what’s new, here’s a brief look back at the Year of the Raven. It’s that time of the year again, when the great Hearthstone clock in the sky ticks one more tock forward.
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